Imagine an RPG with an adventuring party consisting of John McClane, Gandalf, Van Helsing, Captain America, Lara Croft, and Jackie Chan. One week they travel to New York to race against Belloq to find treasures in Land of the Lost. The next week they go to Cairo to fight ninjas in the world of Raiders of the Lost Ark. The following week they go to France and fight the Spanish Inquisition in The Matrix. And all three of those settings are in the same world. That's Torg. And this wiki is full of resources for it.
Gamehacking Notes: The expected bonus result of rolling a single Torg d20 once is approximately +0.25 (not including the 5% odds of auto-fail). The average result of a bonus die is exactly +4 (+4.75 if you can reroll 1s).
For a recap of our ongoing game, see Storm Knights.
Have any questions, comments, or requests about this site? Please reach out to me in this thread on the Torg forum.
- A quick summary of what each cosm has to offer your Storm Knight, including axioms
Torg Eternity House Rules and Clarifications
- Torg Eternity Wild Talents: House rules covering Core Earth "anomalies"
|Aysle:||EYE-uhl (like "aisle")|
|Kanawa:||kah-nah-wah (no stress)|
|stalenger:||STAL-un-jer ("AL" like "ALfred")|
|stela:||STEEL-uh or STELL-uh|
|stelae:||STEEL-eye or STELL-eye|