Savage Borderlands: BAE
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Brice Naudin's unofficial Savage Borderlands did a phenomenal job of translating Borderlands 2 into the rules of Savage Worlds Deluxe. I loved it, created resources for it, and ran a campaign that my players still talk about.
But since then, a lot has changed. Savage Worlds has updated to Savage Worlds Adventure Edition (SWADE) and Borderlands has released Borderlands 3. So I've decided to revise and update the rules, here on this wiki. We'll call this version the Borderlands Adventure Edition (or "BAE") to distinguish it from the previous edition.
BAE Credits and Acknowledgments
BAE Video Game Concepts Left Behind
Basic Rules
BAE Elemental Damage
BAE LP, Loot, and Ammo
BAE Rules Changes
- Changes to existing Savage Worlds rules
Character Creation
BAE Attributes, Skills, and Hindrances
BAE Robot PCs
BAE Edges
BAE DAWs (Digistructed Autonomous Weapons)
BAE Sirens
BAE Starting Gear
Gear
BAE Guns, Glorious Guns!
- Start here to generate random gear.
- BAE Weapon Anointments
- BAE Gun Red Text
BAE Melee Weapons
BAE Grenade Mods
BAE Shields
BAE Artifacts
BAE Body Armor
BAE Vehicles
Gear Generator Web App
Savage Borderlands Gear Generator
BAE App Instructions
Enemies

Resources
Savage Borderlands Gear Sheet
- A printer-friendly, form-fillable sheet with room for 8 guns, 4 grenade mods, and 2 shields.
- Made for the original edition, so just ignore the "Reactivity" field for shields.
Savage Borderlands Gear Sheet - Oversized
- A variant of the above, with more room per item but half as many items per page.
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