Savage Pathfinder Character Sketches
Return to Savage Pathfinder
This is a collection of character concepts, mainly combinations of Class and Prestige Edges that have a really good synergy. Feel free to use these; I'm sure I'm not the first to think of them.
Armored Assassin
Use Loremaster to grab Sneak Attack and you can use Swift Death in a straight-up "armed and armored" fight. As a plus, your fighter gets to be academically learned (like Roy from OOTS), which makes them more interesting.
- Novice: Fighter
- Seasoned: Loremaster, Deadly Blow
- Veteran: Loremaster II (Sneak Attack), Assassin, Martial Flexibility (Imp), Assassin II
- Heroic: Assassin III, Martial Prowess
Dragon Monk
Dragon-blooded sorcerer gives the monk both claws and 15 PP (instead of just 10) for their Mystic Powers. Actually casting spells will be difficult until you can raise Spellcasting, but it gives you access to ranged damage (bolt or blast, your choice) and the very useful damage field, both of which benefit from the +1 "dragon type" damage.
Both Eldritch Knight stuff and Holy Warrior are optional, but synergize amazingly with this build. You'll need a Vow for the latter.
- Novice: Monk, Brawler
- Seasoned: Mystic Powers (Monk), Sorcerer (Draconic), raise Spellcasting, Bruiser
- Veteran: Great Ki, Eldritch Knight, Eldritch Knight II, Holy Warrior
- Heroic: Advanced Bloodline, Eldritch Knight III, Wholeness of Body
Intuitive Theurge
Bard and Sorcerer are a fun combo, both Spirit-linked, and work well with Mystic Theurge. This build could flip the progression (Sorcerer > Bard > Theurge) but I like starting as Bard because you can wear armor at first instead of having to rely on Protection. (Try to acquire Bracers of Armor before multiclassing.) The Arcane sorcerous background is solid at first, but with Mystic Theurge III it becomes doubly good.
- Novice: Bard, an attribute; either Humiliate, New Powers, and/or Power Points
- Seasoned: Inspire Heroics, Sorcerer (Arcane/Arcane Bond), raise Spellcasting; either an attribute, New Powers, or Rabble-Rouser
- Veteran: Mystic Theurge, Mystic Theurge II, Arcane Mastery; either Countersong or an unchosen option above
- Heroic: Mystic Theurge III, Advanced Bloodline, Dirge of Doom; an unchosen option above
- Legendary: Favored Powers (Sorcerer), more powers and skill
Porcupine
Sneak Attack works against even Vulnerable characters, so Taunt can be a powerful tool. But add Provoke and Counterattack while making yourself nigh-impossible to hit (up to +8 Parry and -4 vs ranged), and you've got a pretty wild build. Against a single tough foe, use Taunt + Sneak Attack; against groups, just Defend! Anything with a * is optional, especially since this is probably too narrow a niche for any PC (but can make for a frustratingly effective NPC).
Swap some * options for Trademark Weapon (and Improved) for even crazier Parry, if there's a specific weapon you can live with always using. And add Deflection and a good shield, obviously.
- Novice: Rogue, Humiliate, Provoke, First Strike*
- Seasoned: Counterattack, Dodge, Duelist, Rabble-Rouser
- Veteran: Block, Improved Counterattack, Duelist II, Duelist III
- Heroic: Improved Block, Uncanny Reflexes*, Opportunist*, Improved First Strike*
- Legendary: Improved Dodge*
Supportive Summoner
No points for originality here, this summoner focuses on buffing their allies and badass eidolon — a biped who uses handheld weapons for damage instead of natural attacks. By default this is a Halfling as the Lucky Halfling Edge is fairly potent here; they rely heavily on a shield (probably Masterwork Medium) for defense. Formation Fighter is very potent here, granting a guaranteed +2 Fighting while mounted or +4 if even a single other ally is engaged.
- Starting Abilities: Common Bond, boost/lower Trait
- Novice: Extra Evolution, New Powers (deflection, environmental protection), Lucky Halfling. (Eidolon: Fighting d8.)
- Seasoned: Maker's Call, Extra Evolution, New Powers (growth/shrink, speed/sloth), Mounted Shield. (Eidolon: Formation Fighter.)
- Veteran: Life Bond, Extra Evolution, Missile Shield, other. (Eidolon: Frenzy.)
- Heroic: Aspect, Extra Evolution, other, other. (Eidolon: Improved Frenzy.)
Eidolon:
- 3 Points (N): Improved Natural Armor (INA) +2, Mount.
- 6 Points (N): INA +4, Mount, Strength +1d.
- 6 Points (S): Large, Mount.
- 9 Points (S): Energy Attacks +2, Flight 6", Large, Mount.
- 9 Points (V): Fast Healing, Flight 6", Large.
- 12 Points (V): Energy Attacks +2, Fast Healing, Flight 6", Large, Mount.
- Aspect (12 Points): Summoner (Fast Healing), Eidolon (Fast Healing, Flight 6", Large).
- Aspect (15 Points): Summoner (Fast Healing), Eidolon (Energy Attacks +2, Fast Healing, Flight 6", Large, Mount).
- Aspect (18 Points): Summoner (Fast Healing, Mount), Eidolon (Energy Attacks +4, Fast Healing, Flight 6", Large, Mount).
Return to Savage Pathfinder