SWADE Big And Small Races Archive
Return to Savage Worlds
Return to SWADE House Rules
With GM permission (and careful scrutiny), races of Size 4+ or or Size -2 and smaller may exist. These costs are loosely based on those in Summoner's Circle along with a generalized take on the Big racial ability. Even the little races have a positive racial cost, as they include potent advantages.
See SWADE (p. 179) for more detail on Size and Scale.
General Rules
Big Racial Ability: This (or an undersized variant) has already been built into the options below. Do not add it again!
Using Gear: Anyone has -2 to use gear that's one Scale off (e.g., a Small hero using a Normal weapon, or a Normal hero using a Small weapon), plus another -1 for each additional Scale. No one can wear armor or clothing that isn't fit for their Scale. This is considered a disadvantage for small and large races, as they live in a world of normal-sized folk. See below for custom gear costs and weights.
Your Size is Your Size: The Size value of a big or small race is not changed by Edges and Hindrances like Brawny, Obese, and Small. The individual character may be "fat for a Pixie," but only descriptively. For these abilities, read any Size modifier as a Toughness modifier instead.
Undersized Racial Abilities
Oversized Racial Abilities
For custom gear, multiply both its cost and weight by 5× the "Weight" value on the table below. For example, a Size 5 character multiplies cost and weight of custom gear by 20.
Reminder that the Big racial ability is already included in these point values, since it is mandatory at these Sizes.
As of the 5/31/22 SWADE update, higher Scale gives additional Reach. Consider adding the Reach positive racial ability to customize this further. Realistically, human-shaped races of Size 3 or 4 would have Reach 1, with every Size past that adding another +1 Reach.
Point Value | Size* | Scale† | Wounds & Reach | Height/ Length‡ | Weight (tons) |
---|---|---|---|---|---|
1 | 4 | +2 (Large) | +1 | 13-15' | 2 |
2 | 5 | +2 (Large) | +1 | 16-18' | 4 |
3 | 6 | +2 (Large) | +1 | 20-24' | 8 |
4 | 7 | +2 (Large) | +1 | 26-30' | 16 |
3 | 8 | +4 (Huge) | +2 | 32-36' | 32 |
4 | 9 | +4 (Huge) | +2 | 45-50' | 64 |
5 | 10 | +4 (Huge) | +2 | 60-65' | 125 |
6 | 11 | +4 (Huge) | +2 | 70-75' | 250 |
Notes
The undersized racial abilities match Summoner's Circle except that the unique Tiny Strength drawback is worth -4 points. The only change to the oversized racial abilities is that extra Wounds have been priced at 3 points (not 2) because the Edge that provides extra Wounds is Legendary. Technically, Legendary Edges should cost 6 points, but an extra Wound is objectively less valuable than +4 Toughness, so it's capped at 3 points. Also, as of 5/31/22, each +2 Scale adds +1 Reach.
Return to Savage Worlds
Return to SWADE House Rules