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MyGURPS - Savage Rifts Techno-Wizard List

Savage Rifts Techno-Wizard List

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Copy and paste this into your TW's character sheet or grimoire. Starting with Atlantis, some books added new powers; these are marked with a * here.

Novice: arcane protection, blind, bolt, boost/lower Trait, burrow, burst, confusion, darksight, deflection, detect/conceal arcana, energy disruption*, entangle, environmental protection, havoc, healing, light/darkness, protection, relief, smite, sound/silence, speak language, stun, wall walker.

Seasoned: barrier, blast, damage field, dispel, farsight, invisibility, slumber, sloth/speed, telekinesis, teleport, warrior’s gift.

Veteran: drain Power Points, fly, remote viewing*.

Heroic: intangibility.

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