Bunnies And Burrows Character Concepts

Main.BunniesAndBurrowsCharacterConcepts History

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July 08, 2018, at 09:47 PM by 23.251.76.202 -
Changed line 21 from:
You understand objects and how they work as well as any rabbit can. Take decent Anthropology and Fauna, plus the Weaver stunt (to make backpacks). Consider Will and possibly the Mathematical Genius stunt.
to:
You understand objects and how they work as well as any rabbit can. Take high Anthropology and decent Flora, plus the Weaver stunt (to make backpacks). Consider Will and possibly the Mathematical Genius stunt.
June 30, 2018, at 05:01 PM by 23.251.76.202 -
Changed line 81 from:
You can tell stories so enthralling that the audience gets caught up in the narrative and acts as you desire. Take high Rapport and the Storytelling stunt, and consider Provoke with the Wide Reach stunt. It's a good idea to be a ''Linguist'' as well.
to:
You can tell stories so enthralling that the audience gets caught up in the narrative and acts as you desire. Take high Rapport and the Storytelling stunt, and consider both Empathy (to read the crowd) and Provoke with the Wide Reach stunt. It's a good idea to be a ''Linguist'' as well.
June 14, 2018, at 06:48 AM by 23.251.76.202 -
Changed line 81 from:
You can tell stories so enthralling that the audience gets caught up in the narrative and acts as you desire. Take high Rapport and the Storytelling stunt, and consider Provoke with the Wide Reach stunt.
to:
You can tell stories so enthralling that the audience gets caught up in the narrative and acts as you desire. Take high Rapport and the Storytelling stunt, and consider Provoke with the Wide Reach stunt. It's a good idea to be a ''Linguist'' as well.
June 14, 2018, at 06:47 AM by 23.251.76.202 -
Changed line 61 from:
-> '''Advanced:''' You can use telepathy as a weapon, assaulting others! Take equally high levels of Second Sight and Will, then add the Seer Communication ''and'' Seer Domination stunts. Be sure to take a few problematic (easy to compel) aspects, because you're going to need fate points!
to:
-> '''Advanced:''' You can use telepathy as a weapon, assaulting others! Take equally high levels of Second Sight and Will, then add the Seer Communication ''and'' Seer Domination stunts. Be sure to take a few problematic (easy to compel) aspects, and go light on other stunts, because you're going to need fate points!
June 13, 2018, at 06:06 PM by 23.251.76.202 -
Changed lines 55-61 from:
!!!! Mentalist (Basic)

You can share your mind with others, to communicate openly or to learn their secrets
. Take Second Sight and the Seer Communication stunt. Consider adding ''Linguist'', to better understand other animals via mind reading.

!!!! Mentalist (Advanced)

You
can use telepathy as a weapon, assaulting others! Take equally high levels of Second Sight and Will, then add the Seer Communication ''and'' Seer Domination stunts. Be sure to take a few problematic (easy to compel) aspects, because you're going to need fate points!
to:
!!!! Mentalist

You have potent telepathic abilities. The "advanced" version subsumes the "basic" one
.

-> '''Basic:''' You can share your mind with others, to communicate openly or
to learn their secrets. Take Second Sight and the Seer Communication stunt. Consider adding ''Linguist'', to better understand other animals via mind reading.

-> '''Advanced:'''
You can use telepathy as a weapon, assaulting others! Take equally high levels of Second Sight and Will, then add the Seer Communication ''and'' Seer Domination stunts. Be sure to take a few problematic (easy to compel) aspects, because you're going to need fate points!
June 13, 2018, at 06:03 PM by 23.251.76.202 -
Changed lines 35-37 from:
'''Empathic Healing:''' You can "lay paws" on another animal to heal them, and instinctively see someone's ailments, but you cannot hurt another animal without hurting yourself. Take high Empathy and the Empathic Healer stunt. Avoid Fight; stick to Athletics for self-defense!

'''Mundane Healing:''' You have basic skill in helping other rabbits recover from wounds. Take decent Fauna and the First Aid stunt.
to:
-> '''Empathic Healing:''' You can "lay paws" on another animal to heal them, and instinctively see someone's ailments, but you cannot hurt another animal without hurting yourself. Take high Empathy and the Empathic Healer stunt. Avoid Fight; stick to Athletics for self-defense!

-> '''Mundane Healing:''' You have basic skill in helping other rabbits recover from wounds. Take decent Fauna and the First Aid stunt.
June 13, 2018, at 06:03 PM by 23.251.76.202 -
Changed lines 31-37 from:
!!!! Healer (Empathic)

You can "lay paws" on another animal to
heal them, and instinctively see someone's ailments, but you cannot hurt another animal without hurting yourself. Take high Empathy and the Empathic Healer stunt. Avoid Fight; stick to Athletics for self-defense!

!!!! Healer (Mundane)

You
have basic skill in helping other rabbits recover from wounds. Take decent Fauna and the First Aid stunt.
to:
!!!! Healer

There are two ways to help others
heal. You ''can'' take both; an empathic healer trained in first aid is incredibly useful.

'''Empathic Healing:''' You can "lay paws" on another animal
to heal them, and instinctively see someone's ailments, but you cannot hurt another animal without hurting yourself. Take high Empathy and the Empathic Healer stunt. Avoid Fight; stick to Athletics for self-defense!

'''Mundane Healing:'''
You have basic skill in helping other rabbits recover from wounds. Take decent Fauna and the First Aid stunt.
June 13, 2018, at 06:00 PM by 23.251.76.202 -
Changed line 37 from:
You have basic training in help other rabbits recover from wounds. Take decent Fauna and the First Aid stunt.
to:
You have basic skill in helping other rabbits recover from wounds. Take decent Fauna and the First Aid stunt.
June 13, 2018, at 05:57 PM by 23.251.76.202 -
Changed lines 7-8 from:
!!!! Agile Rabbit
to:
!!!! Acrobat
Deleted lines 18-21:
!!!! Bun Fu Practitioner

You may be "just" a rabbit, but you can kick some serious tail! Take high Fight skill and one or more Bun Fu stunts, along with some Acrobatics and Physique. You ''must'' combine this with ''Hoplite'' or ''Warner'' unless you take a different aspect explaining where you learned it. (See ''Scrapper'' for a simpler take.)

Changed lines 45-46 from:
You're a scout and messenger, and possibly a diplomat, who helps the warren keep in touch with the rest of the world. Take a Hoplite aspect, decent Fauna, and at least two of Athletics, Fight, Flora, or Rapport. If you skip Rapport, consider the Diplomat stunt. You may learn Bun Fu.
to:
You're a scout and messenger, and possibly a diplomat, who helps the warren keep in touch with the rest of the world. Take a Hoplite aspect, decent Fauna, and at least two of Athletics, Fight, Flora, or Rapport. If you skip Rapport, consider the Diplomat stunt. You may learn Bun Fu (see ''Martial Artist'').
Added lines 51-54:
!!!! Martial Artist

You may be "just" a rabbit, but your mastery of Bun Fu lets you kick some serious tail! Take high Fight skill and one or more Bun Fu stunts, along with some Acrobatics and Physique. You ''must'' combine this with ''Hoplite'' or ''Warner'' unless you take a different aspect explaining where you learned it. (See ''Scrapper'' for a simpler take.)

Changed lines 73-74 from:
You may not know Bun Fu, but you can handle yourself in a fight. Take some combination of Athletics (to defend and move), Fight (to attack and defend), and Physique (to grapple and soak damage).
to:
You may not know Bun Fu (see ''Martial Artist'' for that), but you can handle yourself in a fight. Take some combination of Athletics (to defend and move), Fight (to attack and defend), and Physique (to grapple and soak damage).
Changed line 89 from:
You protect and defend the warren from external threats. Take a Warren Watch aspect, good Notice, and decent Fight and Physique. You may learn Bun Fu.
to:
You protect and defend the warren from external threats. Take a Warren Watch aspect, good Notice, and decent Fight and Physique. You may learn Bun Fu (see ''Martial Artist'').
June 13, 2018, at 05:53 PM by 23.251.76.202 -
Changed line 21 from:
You may be "just" a rabbit, but you can kick some serious tail! Take high Fight skill and one or more Bun Fu stunts. You ''must'' combine this with ''Hoplite'' or ''Warner'' unless you take a different aspect explaining where you learned it. (See ''Scrapper'' for a simpler take.)
to:
You may be "just" a rabbit, but you can kick some serious tail! Take high Fight skill and one or more Bun Fu stunts, along with some Acrobatics and Physique. You ''must'' combine this with ''Hoplite'' or ''Warner'' unless you take a different aspect explaining where you learned it. (See ''Scrapper'' for a simpler take.)
June 13, 2018, at 05:53 PM by 23.251.76.202 -
Changed line 21 from:
You may be "just" a rabbit, but you can kick some serious tail! Take high Fight skill and one or more Bun Fu stunts. You ''must'' combine this with ''Hoplite'' or ''Warner'' unless you take a different aspect explaining where you learned it.
to:
You may be "just" a rabbit, but you can kick some serious tail! Take high Fight skill and one or more Bun Fu stunts. You ''must'' combine this with ''Hoplite'' or ''Warner'' unless you take a different aspect explaining where you learned it. (See ''Scrapper'' for a simpler take.)
June 13, 2018, at 05:52 PM by 23.251.76.202 -
Changed line 45 from:
You can craft and share herbal concoctions with potent effects, either helpful or hostile. Take high Flora and the Herbalist stunt.
to:
You can craft and share herbal concoctions with potent effects, either helpful or hostile. Take high Flora and the Herbalist stunt. If possible, add the Weaver stunt so you have a way to transport your herbs.
June 13, 2018, at 05:51 PM by 23.251.76.202 -
Changed line 13 from:
You have visions -- of the past, present, ''and'' future. Take Second Sight and the Seer Visions stunt.
to:
You have visions of the past and future, and can track someone or something down if you're holding something important to them. Take Second Sight and the Seer Visions stunt.
June 13, 2018, at 05:50 PM by 23.251.76.202 -
Changed line 81 from:
You can tell stories so enthralling that the audience gets caught up in the narrative and acts as you desire. Take high Rapport and the Storytelling stunt, and consider Provoke with the Wide Reach stunt. Combines well with ''Face'' and ''Linguist''.
to:
You can tell stories so enthralling that the audience gets caught up in the narrative and acts as you desire. Take high Rapport and the Storytelling stunt, and consider Provoke with the Wide Reach stunt.
June 13, 2018, at 05:49 PM by 23.251.76.202 -
Changed lines 49-50 from:
You're a scout and messenger, and possibly a diplomat, who helps the warren keep in touch with the rest of the world. Take a Hoplite aspect, decent Fauna, and at least two of Athletics, Fight, Flora, or Rapport. If you skip Rapport, consider the Diplomat stunt.
to:
You're a scout and messenger, and possibly a diplomat, who helps the warren keep in touch with the rest of the world. Take a Hoplite aspect, decent Fauna, and at least two of Athletics, Fight, Flora, or Rapport. If you skip Rapport, consider the Diplomat stunt. You may learn Bun Fu.
Changed line 89 from:
You protect and defend the warren from external threats. Take a Warren Watch aspect, good Notice, and decent Fight and Physique. Combines well with ''Brute'' and ''Bun Fu Practitioner''.
to:
You protect and defend the warren from external threats. Take a Warren Watch aspect, good Notice, and decent Fight and Physique. You may learn Bun Fu.
June 13, 2018, at 05:48 PM by 23.251.76.202 -
Changed line 73 from:
You may not know Bun Fu, but you can handle yourself in a fight. Take some combination of Athletics (for defense), Fight (to attack), and Physique (to grapple and soak damage).
to:
You may not know Bun Fu, but you can handle yourself in a fight. Take some combination of Athletics (to defend and move), Fight (to attack and defend), and Physique (to grapple and soak damage).
June 13, 2018, at 05:47 PM by 23.251.76.202 -
Changed line 33 from:
You brave the lair of humans to acquire their delicious vegetables. Take high Anthropology and decent Flora and Stealth.
to:
You brave the lair of humans to acquire their delicious vegetables. Take high Anthropology (with stunts if possible) and decent Flora and Stealth.
June 13, 2018, at 05:46 PM by 23.251.76.202 -
Changed lines 29-30 from:
You're good at interacting with other animals and getting them to do what you want. Take decent Deception, Empathy, Provoke, and/or Rapport. Consider Fauna and the Friends Everywhere stunt.
to:
You're good at interacting with other animals and getting them to like you and help you out. Take high Rapport, decent Empathy, and (if you want to seduce or rally others) Provoke. Consider Fauna and the Friends Everywhere stunt.
Changed lines 77-78 from:
You're good at slipping past people and getting under their guard. Take decent levels of Deceive and Stealth.
to:
You're good at spotting watchers, slipping past them, and talking your way out of it if you get caught. Take high Stealth along with some Deceive and Notice.
Changed lines 81-85 from:
You can tell stories so enthralling that the audience gets caught up in the narrative and acts as you desire. Take high Rapport and the Storytelling stunt, and consider taking Provoke with the Wide Reach stunt. Combines well with ''Face'' and ''Linguist''.
to:
You can tell stories so enthralling that the audience gets caught up in the narrative and acts as you desire. Take high Rapport and the Storytelling stunt, and consider Provoke with the Wide Reach stunt. Combines well with ''Face'' and ''Linguist''.

!!!! Trickster

You can spin the truth to confuse or mislead others. Take high Deceive and Provoke, with a few stunts (Fast-Talk is a good one). Consider Empathy, for creating advantages via discovered aspects
.
June 13, 2018, at 05:39 PM by 23.251.76.202 -
Changed line 19 from:
!!!! Bun Fu Pracitioner
to:
!!!! Bun Fu Practitioner
June 13, 2018, at 05:39 PM by 23.251.76.202 -
Changed lines 65-66 from:
You love the wide outdoors and are skilled in navigation, avoiding threats, and following tracks. Take high Flora, decent Notice, and either decent Anthropology or the Snare Sense stunt. Consider the Weaver stunt for creating backpacks. Combines perfectly with ''Herbalist'' and well with ''Sage''.
to:
You love the wide outdoors and are skilled in navigation, avoiding threats, and following tracks. Take high Flora, decent Notice, and either decent Anthropology or the Snare Sense stunt. Consider the Weaver stunt for creating backpacks.
Changed line 69 from:
You're highly intelligent and experienced, with general knowledge about the world. Take decent Anthropology, Fauna, and Flora for knowledge, and/or Empathy, Notice, and Will for "common sense." The Mathematical Genius stunt fits. Combines well with ''Healer (either)'', ''Herbalist'', ''Linguist'', and ''Naturalist''.
to:
You're highly intelligent and experienced, with general knowledge about the world. Take decent Anthropology, Fauna, and Flora for knowledge, and/or Empathy, Notice, and Will for "common sense." The Mathematical Genius stunt fits.
June 13, 2018, at 05:37 PM by 23.251.76.202 -
Changed lines 17-18 from:
You're tough, strong, and hard to keep down. Take high Physique and Will and consider stunts for both, along with decent Fight.
to:
You're tough, strong, and hard to keep down. Take high Physique and Will and consider stunts for both, along with decent Fight (and perhaps Provoke, for intimidation).
Added lines 23-26:
!!!! Engineer

You understand objects and how they work as well as any rabbit can. Take decent Anthropology and Fauna, plus the Weaver stunt (to make backpacks). Consider Will and possibly the Mathematical Genius stunt.

Added lines 70-77:

!!!! Scrapper

You may not know Bun Fu, but you can handle yourself in a fight. Take some combination of Athletics (for defense), Fight (to attack), and Physique (to grapple and soak damage).

!!!! Sneak

You're good at slipping past people and getting under their guard. Take decent levels of Deceive and Stealth.
June 13, 2018, at 05:33 PM by 23.251.76.202 -
Changed lines 5-6 from:
Players can create a wide range of rabbit characters, even more so than the concepts listed here; these are just ideas to get you started. Combine a variety of concepts for a bunny with more breadth, or focus on just one or two for depth of ability. Some combinations are called out for having a particular synergy, but you can theoretically combine ''anything''; there's absolutely nothing stopping you from mixing Bun Fu with mentalism, or herbalism with social mastery!
to:
Players can create a wide range of rabbit characters, even more so than the concepts listed here; these are just ideas to get you started. Combine a variety of concepts for a bunny with more breadth, or focus on just one or two for depth of ability. Some combinations (particularly those revolving around the same skill) have a particular synergy, but you can theoretically combine ''anything''; there's absolutely nothing stopping you from mixing Bun Fu with mentalism, or herbalism with social mastery!
Changed lines 13-14 from:
You have visions -- of the past, present, ''and'' future. Take Second Sight and the Seer Visions stunt. Combines perfectly with ''Mentalist''.
to:
You have visions -- of the past, present, ''and'' future. Take Second Sight and the Seer Visions stunt.
Changed lines 17-18 from:
You're tough, strong, and hard to keep down. Take high Physique and Will and consider stunts for both, along with decent Fight. Combines well with ''Warner''.
to:
You're tough, strong, and hard to keep down. Take high Physique and Will and consider stunts for both, along with decent Fight.
Deleted lines 22-25:
!!!! Empathic Healer

You can "lay paws" on another animal to heal them, and instinctively see someone's ailments, but you cannot hurt another animal without hurting yourself. Take high Empathy and the Empathic Healer stunt. Avoid Fight; stick to Athletics for self-defense! Combines well with ''Face'' and ''Sage''.

Changed lines 25-26 from:
You're good at interacting with other animals and getting them to do what you want. Take decent Deception, Empathy, Provoke, and Rapport. Combines well with ''Empathic Healer'', ''Hoplite'', ''Linguist'', and ''Storyteller''.
to:
You're good at interacting with other animals and getting them to do what you want. Take decent Deception, Empathy, Provoke, and/or Rapport. Consider Fauna and the Friends Everywhere stunt.

!!!! Garden Raider

You brave the lair of humans to acquire their delicious vegetables. Take high Anthropology and decent Flora and Stealth.

!!!! Healer (Empathic)

You can "lay paws" on another animal to heal them, and instinctively see someone's ailments, but you cannot hurt another animal without hurting yourself. Take high Empathy and the Empathic Healer stunt. Avoid Fight; stick to Athletics for self-defense!

!!!! Healer (Mundane)

You have basic training in help other rabbits recover from wounds. Take decent Fauna and the First Aid stunt
.
Changed lines 41-42 from:
You can craft and share herbal concoctions with potent effects, either helpful or hostile. Take high Flora and the Herbalist stunt. Combines perfectly with ''Naturalist'' and well with ''Sage''.
to:
You can craft and share herbal concoctions with potent effects, either helpful or hostile. Take high Flora and the Herbalist stunt.
Changed lines 45-46 from:
You're a scout and messenger, and possibly a diplomat, who helps the warren keep in touch with the rest of the world. Take a Hoplite aspect, decent Fauna, and at least two of Athletics, Fight, Flora, or Rapport. If you skip Rapport, consider the Diplomat stunt. Combines well with ''Bun Fu Practitioner'', ''Face,'' and ''Linguist''.
to:
You're a scout and messenger, and possibly a diplomat, who helps the warren keep in touch with the rest of the world. Take a Hoplite aspect, decent Fauna, and at least two of Athletics, Fight, Flora, or Rapport. If you skip Rapport, consider the Diplomat stunt.
Changed lines 49-54 from:
You can speak a wide range of languages, allowing you to easily communicate with (and eavesdrop on) other types of animals. Take decent Fauna and the Linguist stunt, and consider the Mimic stunt. This enables greater use of Provoke with the Poison Tongue stunt. Combines well with ''Hoplite'', ''Face'', and ''Storyteller''.

!!!! Mentalist

You can share your mind with others, to communicate openly or to learn their secrets. At its most basic, take Second Sight and the Seer Communication stunt. If you want the ability to make psychic attacks
, ''also'' take high Will and the Seer Domination stunt -- along with a few problematic (easy to compel) aspects, because you're going to need fate points! Either way, this combines perfectly with ''Auger'' -- and ''Linguist'' is a good idea if you plan to use mind reading on non-rabbits.
to:
You can speak a wide range of languages, allowing you to easily communicate with (and eavesdrop on) other types of animals. Take decent Fauna and the Linguist stunt, and consider the Mimic stunt. This enables greater use of Provoke with the Poison Tongue stunt.

!!!! Mentalist (Basic)

You can share your mind with others, to communicate openly or to learn their secrets. Take Second Sight and the Seer Communication stunt. Consider adding ''Linguist'', to better understand other animals via mind reading.

!!!! Mentalist (Advanced)

You can use telepathy as a weapon
, assaulting others! Take equally high levels of Second Sight and Will, then add the Seer Communication ''and'' Seer Domination stunts. Be sure to take a few problematic (easy to compel) aspects, because you're going to need fate points!
Changed lines 61-62 from:
You love the wide outdoors and are skilled in navigation, avoiding threats, and following tracks. Take high Flora, decent Notice, and either decent Anthropology or the Snare Sense stunt. Combines perfectly with ''Herbalist'' and well with ''Sage''.
to:
You love the wide outdoors and are skilled in navigation, avoiding threats, and following tracks. Take high Flora, decent Notice, and either decent Anthropology or the Snare Sense stunt. Consider the Weaver stunt for creating backpacks. Combines perfectly with ''Herbalist'' and well with ''Sage''.
Changed line 65 from:
You're highly intelligent and experienced, with general knowledge about the world. Take decent Anthropology, Fauna, and Flora for knowledge, and/or Empathy, Notice, and Will for "common sense." The Mathematical Genius stunt fits. Combines well with ''Empathic Healer'', ''Herbalist'', ''Linguist'', and ''Naturalist''.
to:
You're highly intelligent and experienced, with general knowledge about the world. Take decent Anthropology, Fauna, and Flora for knowledge, and/or Empathy, Notice, and Will for "common sense." The Mathematical Genius stunt fits. Combines well with ''Healer (either)'', ''Herbalist'', ''Linguist'', and ''Naturalist''.
June 13, 2018, at 05:15 PM by 23.251.76.202 -
June 13, 2018, at 03:00 PM by 23.251.76.202 -
Added lines 7-10:
!!!! Agile Rabbit

You are lithe, coordinated, fast, and flexible. Take high Athletics and decent Physique and Stealth.

Added lines 15-18:
!!!! Brute

You're tough, strong, and hard to keep down. Take high Physique and Will and consider stunts for both, along with decent Fight. Combines well with ''Warner''.

Changed lines 61-63 from:
You protect and defend the warren from external threats. Take a Warren Watch aspect, good Notice, and decent Fight and Physique. Combines well with ''Bun Fu Practitioner''.

to:
You protect and defend the warren from external threats. Take a Warren Watch aspect, good Notice, and decent Fight and Physique. Combines well with ''Brute'' and ''Bun Fu Practitioner''.
June 13, 2018, at 02:33 PM by 23.251.76.202 -
Changed lines 5-6 from:
Players can create a wide range of rabbit characters, even more so than the concepts listed here; these are just ideas to get you started. Combine a variety of concepts for a bunny with more breadth, or focus on just one or two for depth of ability. Some combinations are called out for having a particular synergy, but you can theoretically combine ''anything''; there's absolutely nothing stopping you from mixing Bun Fu with telepathy, or herbalism with social mastery!
to:
Players can create a wide range of rabbit characters, even more so than the concepts listed here; these are just ideas to get you started. Combine a variety of concepts for a bunny with more breadth, or focus on just one or two for depth of ability. Some combinations are called out for having a particular synergy, but you can theoretically combine ''anything''; there's absolutely nothing stopping you from mixing Bun Fu with mentalism, or herbalism with social mastery!

!!!! Auger

You have visions -- of the past, present, ''and'' future. Take Second Sight and the Seer Visions stunt. Combines perfectly with ''Mentalist''.

Changed lines 13-14 from:
You may be "just" a rabbit, but you can kick some serious tail! Take high Fight and one or more Bun Fu stunts. You ''must'' combine this with ''Hoplite'' or ''Warner'' unless you take a different aspect explaining where you learned it.
to:
You may be "just" a rabbit, but you can kick some serious tail! Take high Fight skill and one or more Bun Fu stunts. You ''must'' combine this with ''Hoplite'' or ''Warner'' unless you take a different aspect explaining where you learned it.
Changed lines 17-18 from:
You can "lay paws" on another animal to heal them, and instinctively see someone's ailments, but you cannot hurt another animal without hurting yourself. Take high Empathy and the Empathic Healer stunt. Avoid Fight; stick to Athletics for self-defense!
to:
You can "lay paws" on another animal to heal them, and instinctively see someone's ailments, but you cannot hurt another animal without hurting yourself. Take high Empathy and the Empathic Healer stunt. Avoid Fight; stick to Athletics for self-defense! Combines well with ''Face'' and ''Sage''.

!!!! Face

You're good at interacting with other animals and getting them to do what you want. Take decent Deception, Empathy, Provoke, and Rapport. Combines well with ''Empathic Healer'', ''Hoplite'', ''Linguist'', and ''Storyteller''.

Changed lines 25-26 from:
You can craft and share herbal concoctions with potent effects, either helpful or hostile. Take high Flora and the Herbalist stunt.
to:
You can craft and share herbal concoctions with potent effects, either helpful or hostile. Take high Flora and the Herbalist stunt. Combines perfectly with ''Naturalist'' and well with ''Sage''.
Changed lines 29-49 from:
You're a scout and messenger, and possibly a diplomat, who helps the warren keep in touch with the rest of the world. Take a Hoplite aspect, decent Fauna, and at least two of Athletics, Fight, Flora, or Rapport. Combines well with ''Bun Fu Practitioner''.
to:
You're a scout and messenger, and possibly a diplomat, who helps the warren keep in touch with the rest of the world. Take a Hoplite aspect, decent Fauna, and at least two of Athletics, Fight, Flora, or Rapport. If you skip Rapport, consider the Diplomat stunt. Combines well with ''Bun Fu Practitioner'', ''Face,'' and ''Linguist''.

!!!! Linguist

You can speak a wide range of languages, allowing you to easily communicate with (and eavesdrop on) other types of animals. Take decent Fauna and the Linguist stunt, and consider the Mimic stunt. This enables greater use of Provoke with the Poison Tongue stunt. Combines well with ''Hoplite'', ''Face'', and ''Storyteller''.

!!!! Mentalist

You can share your mind with others, to communicate openly or to learn their secrets. At its most basic, take Second Sight and the Seer Communication stunt. If you want the ability to make psychic attacks, ''also'' take high Will and the Seer Domination stunt -- along with a few problematic (easy to compel) aspects, because you're going to need fate points! Either way, this combines perfectly with ''Auger'' -- and ''Linguist'' is a good idea if you plan to use mind reading on non-rabbits.

!!!! Naturalist

You love the wide outdoors and are skilled in navigation, avoiding threats, and following tracks. Take high Flora, decent Notice, and either decent Anthropology or the Snare Sense stunt. Combines perfectly with ''Herbalist'' and well with ''Sage''.

!!!! Sage

You're highly intelligent and experienced, with general knowledge about the world. Take decent Anthropology, Fauna, and Flora for knowledge, and/or Empathy, Notice, and Will for "common sense." The Mathematical Genius stunt fits. Combines well with ''Empathic Healer'', ''Herbalist'', ''Linguist'', and ''Naturalist''.

!!!! Storyteller

You can tell stories so enthralling that the audience gets caught up in the narrative and acts as you desire. Take high Rapport and the Storytelling stunt, and consider taking Provoke with the Wide Reach stunt. Combines well with ''Face'' and ''Linguist
''.
June 13, 2018, at 02:09 PM by 23.251.76.202 -
Added lines 9-25:
You may be "just" a rabbit, but you can kick some serious tail! Take high Fight and one or more Bun Fu stunts. You ''must'' combine this with ''Hoplite'' or ''Warner'' unless you take a different aspect explaining where you learned it.

!!!! Empathic Healer

You can "lay paws" on another animal to heal them, and instinctively see someone's ailments, but you cannot hurt another animal without hurting yourself. Take high Empathy and the Empathic Healer stunt. Avoid Fight; stick to Athletics for self-defense!

!!!! Herbalist

You can craft and share herbal concoctions with potent effects, either helpful or hostile. Take high Flora and the Herbalist stunt.

!!!! Hoplite

You're a scout and messenger, and possibly a diplomat, who helps the warren keep in touch with the rest of the world. Take a Hoplite aspect, decent Fauna, and at least two of Athletics, Fight, Flora, or Rapport. Combines well with ''Bun Fu Practitioner''.

!!!! Warner

You protect and defend the warren from external threats. Take a Warren Watch aspect, good Notice, and decent Fight and Physique. Combines well with ''Bun Fu Practitioner''.
June 13, 2018, at 12:08 PM by 23.251.76.202 -
Changed lines 5-9 from:
Players can create a wide range of rabbit characters, even more so than the concepts listed here; this is just a list of ideas to get you started. Combine a variety of concepts for a bunny with more breadth, or focus on just one or two for depth of ability. Some combinations are called out for having a particular synergy, but you can theoretically combine ''anything''; there's absolutely nothing stopping you from mixing Bun Fu with telepathy, or herbalism with social mastery!
to:
Players can create a wide range of rabbit characters, even more so than the concepts listed here; these are just ideas to get you started. Combine a variety of concepts for a bunny with more breadth, or focus on just one or two for depth of ability. Some combinations are called out for having a particular synergy, but you can theoretically combine ''anything''; there's absolutely nothing stopping you from mixing Bun Fu with telepathy, or herbalism with social mastery!

!!!! Bun Fu Pracitioner

June 13, 2018, at 11:59 AM by 23.251.76.202 -
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Players can create a wide range of rabbit characters, even more so than the concepts listed here; this is just a list of ideas to get you started. Combine a variety of concepts for a bunny with more breadth, or focus on just one or two for depth of ability. Some combinations are called out for having a particular synergy, but you can theoretically combine ''anything''; there's absolutely nothing stopping you from mixing Bun Fu with telepathy, or herbalism with social mastery!
June 13, 2018, at 11:52 AM by 23.251.76.202 -
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Return to [[Fate Core Bunnies and Burrows]]

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Return to [[Fate Core Bunnies and Burrows]]