Bunnies And Burrows Bun Fu

Main.BunniesAndBurrowsBunFu History

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April 18, 2019, at 12:14 AM by 74.221.181.126 -
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A Hoplite (or Warrener) party often comprises a mix of actual members of that group and other rabbits who've been asked by the king to assist. In effect, being a Hoplite (or Warrener) means that you're a "regular" member — to borrow human military lingo — with every other rabbit potentially filling in as an "irregular" one.
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''Note:'' A Hoplite (or Warrener) party often comprises a mix of actual members of that group and other rabbits who've been asked by the king to assist. In effect, being a Hoplite (or Warrener) means that you're a "regular" member — to borrow human military lingo — with every other rabbit potentially filling in as an "irregular" one.
April 18, 2019, at 12:13 AM by 74.221.181.126 -
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A Hoplite (or Warrener) party often comprises a mix of actual members of that group and other rabbits who've been asked by the king to assist. In effect, being a Hoplite (or Warrener) means that you're a "regular" member — to borrow human military lingo — with every other rabbit potentially filling in as an "irregular" one.
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Also see the Hoplite note above.
August 11, 2018, at 09:59 AM by 23.251.76.202 -
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* ''Grappling Finesse:'' You may use Fight instead of Physique to grapple or Overcome a grapple, and may always use the best of Athletics, Fight, and Physique to defend against being grappled. (See [[Fate Core House Rules]].)
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* ''Grappling Finesse:'' You may use Fight instead of Physique to grapple someone, and may always use the best of Athletics, Fight, and Physique to defend against or Overcome a grapple.
August 11, 2018, at 09:20 AM by 23.251.76.202 -
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August 11, 2018, at 09:19 AM by 23.251.76.202 -
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* ''Python Paws:'' You can use Fighting (instead of Physique) to create and defend against grappling (see [[Fate Core House Rules]]).
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* ''Grappling Finesse:'' You may use Fight instead of Physique to grapple or Overcome a grapple, and may always use the best of Athletics, Fight, and Physique to defend against being grappled. (See [[Fate Core House Rules]].)
August 10, 2018, at 02:54 PM by 23.251.76.202 -
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* ''Python Paws:'' You can use Fighting (instead of Physique) to create and defend against grappling (see [[Fate Core Grappling]]).
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* ''Python Paws:'' You can use Fighting (instead of Physique) to create and defend against grappling (see [[Fate Core House Rules]]).
August 10, 2018, at 02:48 PM by 23.251.76.202 -
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* ''Python Paws:'' You can use Fighting (instead of Physique) to create and defend against grappling (see [[Fate Core Grappling]]).

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January 16, 2018, at 06:57 PM by 104.251.247.127 -
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'''Requirements:''' Aspect (Warren Watch), at least one Bun Fu stunt, and ''either'' Fight at Fair (+2) ''or'' Fight and Physique at Average (+1).
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'''Requirements:''' Aspect (Warren Watch), Notice at Average (+1), and ''either'' Fight at Fair (+2) ''or'' Fight and Physique at Average (+1).
January 16, 2018, at 06:54 PM by 104.251.247.127 -
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* ''Ripping:'' When you successfully attack someone with Fight whom you are grappling, you inflict 2 additional stress.
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* ''Ripping:'' When you successfully attack someone with Fight whom you are grappling, you inflict 2 additional shifts.
January 16, 2018, at 06:54 PM by 104.251.247.127 -
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* ''Punishing Bite:'' Once per scene, when you inflict a physical consequence, you gain one additional invocation of that consequence.
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* ''Punishing Claws:'' Once per scene, when you inflict a physical consequence, you gain one additional invocation of that consequence.
January 16, 2018, at 06:53 PM by 104.251.247.127 -
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* ''Punishing Strike:'' Once per scene, when you inflict a physical consequence, you gain one additional invocation of that consequence.
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* ''Punishing Bite:'' Once per scene, when you inflict a physical consequence, you gain one additional invocation of that consequence.
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* ''Stunning Bash:'' Once per scene, when you succeed on an attack, you may place the aspect '''Stunned''' on your opponent with one free invocation.
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* ''Stunning Strike:'' Once per scene, when you succeed on an attack, you may place the aspect '''Stunned''' on your opponent with one free invocation.
January 16, 2018, at 06:53 PM by 104.251.247.127 -
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* ''Stunning Fist:'' Once per scene, when you succeed on an unarmed attack, you may place the aspect '''Stunned''' on your opponent with one free invocation.
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* ''Stunning Bash:'' Once per scene, when you succeed on an attack, you may place the aspect '''Stunned''' on your opponent with one free invocation.
January 06, 2018, at 12:23 PM by 104.251.247.127 -
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'''Requirements:''' ''Either '' being a member of the Hoplites or Warren Watch (see below) ''or'' an Aspect that explains where you learned Bun Fu -- plus Fight at Average (+1).
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'''Requirements:''' Fight at Average (+1) plus ''either '' being a member of the Hoplites or Warren Watch (see below) ''or'' an Aspect that explains where you learned Bun Fu.
December 11, 2017, at 05:08 PM by 104.251.247.127 -
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* ''Stunning Fist:'' Once per scene, when you succeed on an unarmed attack, you may place the aspect Stunned on your opponent with one free invocation.
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* ''Stunning Fist:'' Once per scene, when you succeed on an unarmed attack, you may place the aspect '''Stunned''' on your opponent with one free invocation.
December 11, 2017, at 04:30 PM by 104.251.247.127 -
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'''Requirements:''' Aspect (Hoplite), Fauna at Average (+1), and at least two of Athletics, Countryside, Fight, or Rapport at Average (+1).
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'''Requirements:''' Aspect (Hoplite), Fauna at Average (+1), and at least two of Athletics, Fight, Flora, or Rapport at Average (+1).
December 11, 2017, at 08:22 AM by 104.251.247.127 -
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'''Requirements:''' ''Either '' being a member of the Hoplites or Warren Watch (see below) ''or'' an Aspect that explains where you learned Bun Fu.
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'''Requirements:''' ''Either '' being a member of the Hoplites or Warren Watch (see below) ''or'' an Aspect that explains where you learned Bun Fu -- plus Fight at Average (+1).
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* ''Coup de Grace:'' Once per scene, when you force an opponent to take a consequence, you can spend a fate point to increase the consequence's severity (so mild becomes moderate, moderate becomes severe). If your opponent was already going to take a severe consequence, he must either take a severe consequence ''and'' a second consequence or be taken out.
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* ''Coup de Grace:'' Once per scene, when you force an opponent to take a physical consequence, you can spend a fate point to increase the consequence's severity (so mild becomes moderate, moderate becomes severe). If your opponent was already going to take a severe consequence, he must either take a severe consequence ''and'' a second consequence or be taken out.
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* ''Follow-Through:'' Once per conflict, when you inflict a physical consequence, you may also inflict a 2-shift hit on a different opponent in the same zone.
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* ''Follow-Through:'' Once per scene, when you inflict a physical consequence, you may also inflict a 2-shift hit on a different opponent in the same zone.
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* ''Stunning Fist:'' Once per physical conflict, when you succeed on an unarmed attack, you may place the aspect Stunned on your opponent with one free invocation.
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* ''Stunning Fist:'' Once per scene, when you succeed on an unarmed attack, you may place the aspect Stunned on your opponent with one free invocation.
December 11, 2017, at 06:21 AM by 104.251.247.127 -
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'''Requirements:''' Aspect (Hoplite), Fauna at Average (+1), and at least two of Athletics, Cunicula, Fight, or Rapport at Average (+1).
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'''Requirements:''' Aspect (Hoplite), Fauna at Average (+1), and at least two of Athletics, Countryside, Fight, or Rapport at Average (+1).
December 11, 2017, at 03:12 AM by 104.251.247.127 -
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However, "Bun Fu" is not an actual game trait. It is a selection of Fight stunts available only to those trained in Bun Fu. Other rabbits may take the Fight stunts listed in [[Bunnies and Burrows Character Creation]], but not the following ones:
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However, "Bun Fu" is not an actual game trait. It is a selection of Fight stunts available only to those trained in Bun Fu. Other rabbits may take the Fight stunts listed in [[Bunnies and Burrows Skills and Stunts]], but not the following ones:
December 11, 2017, at 03:07 AM by 104.251.247.127 -
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The Hoplites are a warren's elite scouts and messengers. They're expected to know the local area and the animals which inhabit it, and are often sent as heralds to other warrens or to negotiate with neutral animals. They often accompany Warners on raids to gardens; there's a friendly rivalry between the two groups, but they'll always set it aside in the face of an outside threat.
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'''Requirements:''' Aspect (Warren Watch), Bun Fu, Fight at Fair (+2).

explain both here

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'''Requirements:''' Aspect (Warren Watch), at least one Bun Fu stunt, and ''either'' Fight at Fair (+2) ''or'' Fight and Physique at Average (+1).

The Warren Watch is responsible for the safety of the warren. Its members -- known as Warreners, or just "Warners" for short -- look out for threats from the outside. They post lookouts, warn the warren of predators, and sometimes raid gardens for food (usually accompanied by Hoplites). They don't deal with internal security except in the most oppressed and fascist warrens.
December 11, 2017, at 02:59 AM by 104.251.247.127 -
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* ''Coup de Grace:'' Once per scene, when you force an opponent to take a consequence, you can spend a fate point to increase the consequence's severity (so mild becomes moderate, moderate becomes severe). If your opponent was already going to take a severe consequence, he must either take a severe consequence ''and'' a second consequence or be taken out.
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* ''Giant-Slayer:'' Larger animals have their Scale reduced by one for the purpose of attacking you and defending against your attacks. Their Scale is unchanged for all other purposes (including fighting your allies).
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* ''Ripping:'' When you successfully attack someone with Fight whom you are grappling, you inflict 2 additional stress.
December 11, 2017, at 02:51 AM by 104.251.247.127 -
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Return to [[Fate Core Bunnies and Burrows]]

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'''Requirements:''' ''Either '' being a member of the Hoplites or Warren Watch (see below) ''or'' an Aspect that explains where you learned Bun Fu.

Bun Fu is a rabbit martial art that teaches effective biting, clawing, kicking, slamming, and ripping (grabbing the foe and raking your back claws down his torso). In general, only Hoplites and Warners know it, but other appropriate Aspects include being a former member of one of those groups (why are you no longer a member?) or learning it from a maverick (a rabbit with no ties to a warren; how did you know them? are they still around?).

However, "Bun Fu" is not an actual game trait. It is a selection of Fight stunts available only to those trained in Bun Fu. Other rabbits may take the Fight stunts listed in [[Bunnies and Burrows Character Creation]], but not the following ones:

* ''Flying Kick:'' You are able to leap through the air, leading with a powerful kick that can lay an unsuspecting opponent out. +2 to attack with Fight whenever you move at least one zone unopposed before you attack with a kick.
* ''Follow-Through:'' Once per conflict, when you inflict a physical consequence, you may also inflict a 2-shift hit on a different opponent in the same zone.
* ''Punishing Strike:'' Once per scene, when you inflict a physical consequence, you gain one additional invocation of that consequence.
* ''Riposte:'' If you succeed with style on a Fight defense, you can choose to inflict a 2-shift hit rather than take a boost.
* ''Stunning Fist:'' Once per physical conflict, when you succeed on an unarmed attack, you may place the aspect Stunned on your opponent with one free invocation.



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!! Hoplites

'''Requirements:''' Aspect (Hoplite), Fauna at Average (+1), and at least two of Athletics, Cunicula, Fight, or Rapport at Average (+1).


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!! Warren Watch

'''Requirements:''' Aspect (Warren Watch), Bun Fu, Fight at Fair (+2).

explain both here



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Return to [[Fate Core Bunnies and Burrows]]